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ABOUT THE PROJECT

This is your Reborn

MU Online — a world where your hero’s strength grows with your experience, and the brightest victories become shared.

Fight

Test your build in PvP and find your role on the team.

Progress

Explore locations and assemble your gear.

Unite

Find a guild and prepare for great battles.

About the server

Combat Formula

The server uses a new combat formula for PvP and PvM: defense reduces damage smoothly (according to the formula) instead of being subtracted directly; each class has its own damage multiplier.

How Damage Is Calculated

  1. Standard hit calculation (weapon, skill, critical, Excellent).
  2. Defense reduction: damage × (1 − min(Defense×W / (100×Damage + Defense×W), 90%)). Defense cannot reduce damage by more than 90%.
  3. Wings, pets, damage reduction, double / triple damage — as usual.
  4. Multiplication by the overall multiplier and class multiplier (table below).
ClassPvP Damage MultiplierDamage Multiplier Against Monsters
ClassDWPvP Damage Multiplier100%Monster Damage Multiplier180%
ClassDKPvP Damage Multiplier140%Monster Damage Multiplier130%
ClassFEPvP Damage Multiplier165%Monster Damage Multiplier350%
ClassMGPvP Damage Multiplier125%Monster Damage Multiplier210%
ClassDLPvP Damage Multiplier75%Monster Damage Multiplier100%
ClassSUPvP Damage Multiplier90%Monster Damage Multiplier125%
  • Overall damage multiplier in PvP: 30%; against monsters: 100%.
  • Double / triple damage and combo in PvP together cannot exceed ×3 of a normal hit.
  • PvP recovery mode: for 10 s after a player hit, healing (potions, skills, regeneration, Drain Life) is limited to 8% HP and 3% SD per second.