Fight
Test your build in PvP and find your role on the team.
MU Online — a world where your hero’s strength grows with your experience, and the brightest victories become shared.
Test your build in PvP and find your role on the team.
Explore locations and assemble your gear.
Find a guild and prepare for great battles.
Chaos Castle (Chaos Castle) — PvP survival «every player for themselves». Everyone wears identical guard armor; the last survivor wins. Players and monsters can be knocked off the platform.
| Castle | CC 1 | CC 2 | CC 3 | CC 4 | CC 5 | CC 6 | CC 7 |
|---|---|---|---|---|---|---|---|
| CastleZen entry fee | CC 125 000 | CC 280 000 | CC 3150 000 | CC 4250 000 | CC 5400 000 | CC 6650 000 | CC 71 000 000 |
Where to buy Armor of Guardsman:
Start: every 2 hours: 01:45, 03:45, 05:45, 07:45, 09:45, 11:45, 13:45, 15:45, 17:45, 19:45, 21:45, 23:45. Duration — 10 minutes.
| Castle | Character Level |
|---|---|
| CastleCC 1 | Character Level10–49 |
| CastleCC 2 | Character Level50–119 |
| CastleCC 3 | Character Level120–179 |
| CastleCC 4 | Character Level180–239 |
| CastleCC 5 | Character Level240–299 |
| CastleCC 6 | Character Level300–400 |
| CastleCC 7 | Character level3st class (any level) |
Experience for this event on the server is not awarded (event experience multiplier = 0). The reward is Zen and items.
EXP according to the table (winner / others): CC 1 — 1 000 / 500, CC 2 — 1 500 / 100, CC 3 — 2 000 / 1 500, CC 4 — 2 500 / 2 000, CC 5 — 3 000 / 2 500, CC 6 — 3 500 / 3 000, CC 7 — 4 000 / 3 500.
The winner receives an item from their castle's box:
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |
The bag makes 1 roll(s); activation chance: 100%. When activated, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).
| Chance | Classes | Items (one from the list) |
|---|---|---|
| Chance100% | Classesall | Items (one from the list)Box of Item Ancient |