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ABOUT THE PROJECT

This is your Reborn

MU Online — a world where your hero’s strength grows with your experience, and the brightest victories become shared.

Fight

Test your build in PvP and find your role on the team.

Progress

Explore locations and assemble your gear.

Unite

Find a guild and prepare for great battles.

About the server

Demons

Demons — a chain of 6 bosses. Weaker ones appear during invasions, while stronger ones are summoned using scrolls that drop from previous demons.

MonsterLevelHPDamageDefenseKill coins
MonsterDemons GoblinLevel100HP120 000Damage100–200Defense200Coins for killing1 GoblinPoint
MonsterDemons TitanLevel110HP400 000Damage300–400Defense300Coins for killing1 GoblinPoint
MonsterDemons TantalosLevel115HP800 000Damage400–500Defense400Coins for killing1 GoblinPoint
MonsterDemons ErohimLevel120HP1 200 000Damage500–600Defense600Coins for killing1 GoblinPoint
MonsterDemons Hell MaineLevel125HP3 000 000Damage600–700Defense700Coins for killing1 GoblinPoint
MonsterDemons KundunLevel130HP5 000 000Damage700–800Defense800Coins per kill1 WCoinC, 10 GoblinPoint

How to summon

DemonHow it appears
DemonDemons GoblinHow it appearsinvasion 03:30, 07:30, 11:30, 15:30, 19:30, 23:30 on maps: Tarkan, Aida, Lost Kalima, Kanturu Ruins + Island, Swamp of Calmness, Raklion
DemonDemons TitanHow it appearsscroll Titan Anger
DemonDemons TantalosHow it appearsscroll Tantalose Punishment
DemonDemons ErohimHow it appearsscroll Erohim Nightmare
DemonDemons Hell MaineHow it appearsscroll Hell Maine Insanity
DemonDemons KundunHow it appearsscroll Kundun Greed

The scroll is used from the inventory: the demon appears near you and lives for 30 minutes. Cannot be used in a safe-zone or on event maps.

ScrollWhere to get
ScrollTitan AngerWhere to getdropped by: Demons
ScrollTantalose PunishmentWhere to getdropped by: Demons
ScrollErohim NightmareWhere to getdropped by: Demons
ScrollHell Maine InsanityWhere to getdropped by: Demons
ScrollKundun GreedWhere to getdropped by: Demons

Reward: Demons Goblin

The bag performs 2 roll(s); trigger chance: 100%, 70%. When triggered, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).

RollChanceClassesItems (one from the list)
DropNo.1Chance33.3%ClassesallItems (one from the list)100 000 Zen
DropNo.1Chance33.3%ClassesallItems (one from the list)Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation
DropNo.1Chance33.3%ClassesallItems (one from the list)Titan Anger
DropNo.2Chance23.3%ClassesallItems (one from the list)100 000 Zen
DropNo.2Chance23.3%ClassesallItems (one from the list)Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation
DropNo.2Chance23.3%ClassesallItems (one from the list)Titan Anger

Reward: Demons Titan

The bag performs 2 roll(s); trigger chance: 100%, 60%. When triggered, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).

RollChanceClassesItems (one from the list)
DropNo.1Chance33.3%ClassesallItems (one from the list)100 000 Zen
DropNo.1Chance33.3%ClassesallItems (one from the list)Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Gemstone
DropNo.1Chance33.3%ClassesallItems (one from the list)Tantalose Punishment
DropNo.2Chance20%ClassesallItems (one from the list)100 000 Zen
DropNo.2Chance20%ClassesallItems (one from the list)Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Gemstone
DropNo.2Chance20%ClassesallItems (one from the list)Tantalose Punishment

Reward: Demons Tantalos

The bag performs 2 roll(s); trigger chance: 100%, 50%. When triggered, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).

RollChanceClassesItems (one from the list)
DropNo.1Chance33.3%ClassesallItems (one from the list)100 000 Zen
DropNo.1Chance33.3%ClassesallItems (one from the list)Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Gemstone, Jewel of Harmony
DropNo.1Chance33.3%ClassesallItems (one from the list)Erohim Nightmare
DropNo.2Chance16.7%ClassesallItems (one from the list)100 000 Zen
DropNo.2Chance16.7%ClassesallItems (one from the list)Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Gemstone, Jewel of Harmony
DropNo.2Chance16.7%ClassesallItems (one from the list)Erohim Nightmare

Reward: Demons Erohim

The bag performs 2 roll(s); trigger chance: 100%, 40%. When triggered, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).

RollChanceClassesWhat's in the group
DropNo.1Chance33.3%ClassesallWhat's in the group—
100 000 Zen
DropNo.1Chance33.3%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Jewel of Luck, Jewel of Option, Jewel of Skill
DropNo.1Chance33.3%ClassesallWhat's in the group—
Hell Maine Insanity
DropNo.2Chance13.3%ClassesallWhat's in the group—
100 000 Zen
DropNo.2Chance13.3%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Jewel of Luck, Jewel of Option, Jewel of Skill
DropNo.2Chance13.3%ClassesallWhat's in the group—
Hell Maine Insanity

Reward: Demons Hell Maine

The bag performs 2 roll(s); trigger chance: 100%, 30%. When triggered, one group is selected, and one random item from it. The table shows the final chance (already accounting for the roll chance).

RollChanceClassesWhat's in the group
DropNo.1Chance33.3%ClassesallWhat's in the group—
100 000 Zen
DropNo.1Chance33.3%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Jewel of Level, Jewel of Socket
DropNo.1Chance33.3%ClassesallWhat's in the group—
Kundun Greed
DropNo.2Chance10%ClassesallWhat's in the group—
100 000 Zen
DropNo.2Chance10%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Jewel of Level, Jewel of Socket
DropNo.2Chance10%ClassesallWhat's in the group—
Kundun Greed

Reward: Demons Kundun

The bag makes 4 roll(s); activation chance: 100%, 100%, 50%, 25%. When activated, one group is selected, and one random item is chosen from it. The table shows the final chance (already accounting for the roll chance).

RollChanceClassesWhat's in the group
DropNo.1Chance100%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Conqueror badge, Jewel of Ancient, Jewel of Excellent, Jewel of Wings, Jewel of PvP
DropNo.2Chance100%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Conqueror badge, Jewel of Ancient, Jewel of Excellent, Jewel of Wings, Jewel of PvP
DropNo.3Chance50%ClassesallWhat's in the group—
Jewel of Chaos, Jewel of Bless, Jewel of Soul, Jewel of Life, Jewel of Creation, Jewel of Guardian, Gemstone, Jewel of Harmony, Conqueror badge, Jewel of Ancient, Jewel of Excellent, Jewel of Wings, Jewel of PvP
DropNo.4Chance25%ClassesallWhat's in the group—
[W3.5] Wings of Conqueror